Urbanbotics - performative outdoor furniture with cultural and technological interactivity
ORB is the result of UrbanBotics – a two-year joint venture beween artists and technicians. The Center for Cultural and Experience Economy – has supported this project with the intention of integrating performative outdoor furniture with cultural and technological interactivity.
Our modern understanding of urbanity has shifted from seeing the city as a rational, functionally optimised plane aimed at communicating movements between stationary functions to an increased focus on the experience of dynamic, varied urban life 24 hours a day, 364 days a year. These tendencies, which are affected by the on-going development of mobile network-based and increasingly interactive technologies, simultaneously promote more changeable urban spaces aimed at both knowledge-based and recreational goals. This creates a demand for alternative urban spaces capable of mediating the presence and utilization of numerous interest groups.
A new creative urbanity is arising to mediate between traditional optimised, rational understandings of the city and new artistic and aesthetic perceptions. Capable of inspiring active and social urban life, these urban spaces increasingly motivate an increased exchange between passers-by while simultaneously constituting a key point in a cultural dialogue and an on-going dynamic development.
With this in mind ‘UrbanBotics’ is a new vision for the city of the future; exemplifying and testing new urban solutions and establishing the necessary framework for urban development rather than stalling potentially creative dynamics.
Taking the framework of the Center for Cultural and Experience Economy as its point of departure the project integrates the creative environments of art and theatre with high-tech knowledge to develop new, innovative urban and cultural products while creating the foundations for increasingly inspiring and innovative surroundings.
- To develop products for a select series of cultural and technological urban furnishing, such as benches/bollards, bins and paving solutions, all rendered performative through robot technology to interact with surrounding users.
- To use performative methods from the world of theatre and drama as well as artistic processes to create furniture that interacts with urban space.
- To establish a network of groups working with cultural and technological urban furnishing to increase awareness of architecture and the design of cultural and technological urban spaces and design.
- To work towards establishing an innovative consortium aimed at creating cultural and technological urban spaces and designs based on the 3 above points.